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Romina

Character's stats
Romina STR 70 Strength
AGI 60 Agility
HP 70 HP
DEX 70 Dexterity
INT 40 Intelligence
SEN 50 Sensitivity
Buff Damage from PC -3%
Add stats STR +30
Job skill : Emergency
Resuscitation Consumes : SP 300, Ressurrective Potion x3
Target : 3 died ally (faction) within a range of 10m and 10m away
Time : cast 0s, action 1.5s, cooldown 30s
Lv. 10: Restores HP by 50% after resurrection
Lv. 11: Restores HP by 55% after resurrection
Lv. 12: Restores HP by 60% after resurrection
Base information
Initial level : 60
Armor type : Leather, Metal
Accessory type : Gloves (general, leather, metal), Boots (general, leather, metal), Belt (general, leather, metal)

Квест на получение персонажа

Требования : завершен квест на Rescue Knight
Награда : карточка персонажа Romina, Shiny Crystal x20, EXP Cards : (900.000) x1

  1. Идем в Ustiur jungle area 3 и захолдим в Skeleton Dungeon, начнется миссия.
  2. В миссии убиваем скелетов.
  3. Заходим в Skeleton Dungeon, нажимаем на череп в конце локации.
  4. Набиваем 30 квестовых предметов со скелетов.
  5. Щелкаем на череп и переходим на следующий уровень.
  6. Бежим в конец локации и нажимаем на череп.
  7. Набиваем 50 квестовых предметов со скелетов.
  8. Щелкаем на череп и переходим на следующий уровень, начнется миссия.
  9. В миссии убиваем Монторо.
  10. Выбиваем в Ustiur jungle area 4 предмет Skull of Spino, либо покупаем его с рынка.
  11. Отдаем его Ромине и соглашаемся на дуэль.
  12. После победы в дуэли говорим с Роминой, чтобы получить ее карточку.

Саб-квест

Требования : Ромина в казарме и в отряде
Награда : Potion of Steroid (event) x6, EXP Cards : (900.000) x6, Vet G x6

  1. Говорим с Granma (Ustiur, Base Camp).
  2. Идем в Abertal на J5, начнется миссия.
  3. В миссии убиваем мобов.
  4. Идем в Via Fluvail на I9, начнется миссия.
  5. В миссии убиваем мобов.
  6. Говорим с Granma.
  7. Идем в Ferruccio Wall на F3, начнется миссия.
  8. В миссии убиваем мобов.
  9. Говорим с Granma.
  10. Идем в Porto Bello - Deserted Quay на F3, говорим с Mamons, начнется миссия.
  11. В миссии убиваем мобов.
  12. Говорим с Роминой.
    • Defending guard
      Defending guard Equipment: Sword
      Cycle: 1-hit 1-target within a range of 1.5m
      Bonus: APSD +3%, Block +19
      Stance's base information
      ATK: 0% Ignore DEF: 0 Fire RES: 0 Melee ATK: 0%
      ASPD: 105 Penetration: 0 Ice RES: 0 Shoot ATK: 0%
      Accuracy: 100 Immunity: 0 Lightning RES: 0 Magic ATK: 0%
      Block: 22 MSPD: 0% Mental RES: 0 Debuff RES: 0%

      Rescue Knight Romina Natalie Daria


      Slash down (stance level 1) PvP: Fix 120% - Soft 100% - Medium 100% - Metal 100%
      Slash downConsumes:SP 100
      Target:1 adjacent enemy
      Time:cast 0s, action 2.37s, cooldown 0s
      Level 9Level 10Level 11Level 12
      ATK 552%ATK 582%ATK 611%ATK 640%

      Guardian (stance level 5) PvP: Fix 120% - Soft 100% - Medium 100% - Metal 100%
      GuardianConsumes:SP 150
      Target:Self-buff
      Time:cast 0s, action 0.2s, cooldown 0s
      Level 9Level 10Level 11Level 12
      10 sec
      Block +32
      MSPD -30%
      10 sec
      Block +35
      MSPD -30%
      10 sec
      Block +38
      MSPD -30%
      DR +1
      10 sec
      Block +41
      MSPD -30%
      DR +1

      Earthtremor (stance level 10) PvP: Fix 120% - Soft 100% - Medium 100% - Metal 100%
      EarthtremorConsumes:SP 200
      Target:up to 3 adjacent enemies
      Time:cast 0s, action 2.2s, cooldown 10s
      Level 9Level 10Level 11Level 12
      ATK 547%ATK 576%ATK 604%ATK 633%

      Stunning skewer (stance level 20) PvP: Fix 120% - Soft 100% - Medium 100% - Metal 100%
      Stunning skewerConsumes:SP 300
      Target:1 adjacent enemy
      Time:cast 0s, action 3.28s, cooldown 20s
      25% chance to [Stun]
      Level 9Level 10Level 11Level 12
      ATK 1115%ATK 1174%ATK 1232%ATK 1291%

    • Equites
      Equites Equipment: Sword
      Cycle: 2-hits 1-target within a range of 1.25m
      Bonus: ACC +10, APSD +22%, Critical +10%, Block +20, IMM +15, PEN +20
      Stance's base information
      ATK: +115% Ignore DEF: 0 Fire RES: 0 Melee ATK: 0%
      ASPD: 147 Penetration: 0 Ice RES: 0 Shoot ATK: -20%
      Accuracy: 40 Immunity: 0 Lightning RES: 0 Magic ATK: -20%
      Block: 20 MSPD: 0% Mental RES: 0 Debuff RES: -15%

      Romina


      Golpe (stance level 1) PvP: Fix 120% - Soft 100% - Medium 150% - Metal 100%
      GolpeConsumes:SP 240
      Target:up to 3 adjacent enemies
      Time:cast 0s, action 2.02s, cooldown 3s
      Ignores enemy's DEF by 50
      Level 9Level 10Level 11Level 12
      ATK 896%ATK 944%ATK 991%ATK 1038%

      Golpe (stance level 1) PvP: Fix 120% - Soft 100% - Medium 150% - Metal 100%
      GolpeConsumes:SP 240
      Target:up to 3 adjacent enemies
      Time:cast 0s, action 2.02s, cooldown 3s
      Ignores enemy's DEF by 50
      Level 9Level 10Level 11Level 12
      ATK 896%ATK 944%ATK 991%ATK 1038%

      Valentia (stance level 8) PvP: Fix 120% - Soft 105% - Medium 150% - Metal 250%
      ValentiaConsumes:SP 340
      Target:up to 6 enemies within range of 3m
      Time:cast 0s, action 2.67s, cooldown 10s
      Ignores enemy's DEF by 50
      50% chance to [Slow]
      Level 9Level 10Level 11Level 12
      ATK 1413%ATK 1488%ATK 1562%ATK 1636%

      Blessedness (stance level 12) PvP: Fix 120% - Soft 100% - Medium 100% - Metal 100%
      BlessednessConsumes:SP 650, Ancient Star Orb x5
      Target:Self-buff
      Time:cast 0s, action 1.23s, cooldown 90s
      With skill accuracy extra ignoring DEF in proportion to [STR]
      Level 9Level 10Level 11Level 12
      111 sec
      ATK +9%, PEN +18, ACC +9
      HP +4500
      Using skill critical value's 64% chance of double damage
      Melee, Shoot damage -18%
      Knockdown duration -27%
      120 sec
      ATK +10%, PEN +20, ACC +10
      HP +5000
      Using skill critical value's 70% chance of double damage
      Melee, Shoot damage -20%
      Knockdown duration -30%
      129 sec
      ATK +11%, PEN +22, ACC +11
      HP +5500
      Using skill critical value's 100% chance of double damage
      Melee, Shoot damage -22%
      Knockdown duration -33%
      AR +1
      138 sec
      ATK +12%, PEN +24, ACC +12
      HP +6000
      Using skill critical value's 100% chance of double damage
      Melee, Shoot damage -24%
      Knockdown duration -36%
      AR +1

      Agil (stance level 16) PvP: Fix 120% - Soft 100% - Medium 125% - Metal 125%
      AgilConsumes:SP 440
      Target:1 adjacent enemy
      Time:cast 0s, action 3.53s, cooldown 15s
      Ignores enemy's DEF by 60
      60% chance to [Bleeding]
      Ignores Evasion
      For each evasion damage to evasive enemy +1%
      Level 9Level 10Level 11Level 12
      ATK 3034%ATK 3194%ATK 3353%ATK 3513%%

      Centella (stance level 20) PvP: Fix 120% - Soft 70% - Medium 150% - Metal 90%
      CentellaConsumes:SP 540
      Target:1 adjacent enemy
      Time:cast 0s, action 3.91s, cooldown 17s
      Ignores enemy's DEF by 70
      Ignores Evasion
      For each evasion damage to evasive enemy +1%
      Level 9Level 10Level 11Level 12
      ATK 3442%ATK 3624%ATK 3805%ATK 3986%

    • Defending shot
      Defending shot Equipment: Rifle
      Cycle: 1-hit 1-target within a range of 0.75m - 13.5m, including airborne
      Bonus: ACC +25, APSD +5%, Critical +4%, Block +10
      Stance's base information
      ATK: 0% Ignore DEF: 2% Fire RES: 0 Melee ATK: 0%
      ASPD: 187 Penetration: 0 Ice RES: 0 Shoot ATK: 0%
      Accuracy: 50 Immunity: 0 Lightning RES: 0 Magic ATK: 0%
      Block: 15 MSPD: 0% Mental RES: 0 Debuff RES: 0%

      Rescue Knight Romina Natalie Daria


      Birdfall (stance level 1) PvP: Fix 120% - Soft 100% - Medium 100% - Metal 100%
      BirdfallConsumes:SP 100
      Target:1 airborne enemy within range of 14m, including airborne
      Time:cast 0.8s, action 1.5s, cooldown 0s
      Level 9Level 10Level 11Level 12
      ATK 1077%ATK 1134%ATK 1190%ATK 1247%

      Guardian (stance level 4) PvP: Fix 120% - Soft 100% - Medium 100% - Metal 100%
      GuardianConsumes:SP 150
      Target:Self-buff
      Time:cast 0s, action 0.2s, cooldown 0s
      Level 9Level 10Level 11Level 12
      10 sec
      Block +32
      MSPD -30%
      10 sec
      Block +35
      MSPD -30%
      10 sec
      Block +38
      MSPD -30%
      DR +1
      10 sec
      Block +41
      MSPD -30%
      DR +1

      Headshot (stance level 8) PvP: Fix 120% - Soft 100% - Medium 100% - Metal 100%
      HeadshotConsumes:SP 200
      Target:1 enemy within range of 14m, including airborne
      Time:cast 1.9s, action 0.97s, cooldown 10s
      Ignores enemy's DEF by 25
      Level 9Level 10Level 11Level 12
      ATK 528%ATK 556%ATK 583%ATK 611%

      Undercovering (stance level 12) PvP: Fix 120% - Soft 100% - Medium 100% - Metal 100%
      UndercoveringConsumes:SP 250
      Target:up to 6 enemies in a range of 3m to 9m within 2.5m radius, including airborne
      Time:cast 0.733s, action 4s, cooldown 15s
      50% chance to [Fear]
      Level 9Level 10Level 11Level 12
      ATK 267%ATK 282%ATK 296%ATK 310%

      Precision strike (stance level 16) PvP: Fix 120% - Soft 100% - Medium 100% - Metal 100%
      Precision strikeConsumes:SP 300
      Target:1 enemy within range of 14m, including airborne
      Time:cast 2.6s, action 0.77s, cooldown 20s
      Level 9Level 10Level 11Level 12
      ATK 712%ATK 750%ATK 787%ATK 825%

    • Flintlock
      Flintlock Equipment: Rifle
      Cycle: 2-hits 1-target within a range of 0.75m - 15m, including airborne
      Bonus: ACC +15, APSD +15%, Critical +16%, IMM +10, PEN +20
      Stance's base information
      ATK: +132% Ignore DEF: 10% Fire RES: 0 Melee ATK: 0%
      ASPD: 167 Penetration: 5 Ice RES: 0 Shoot ATK: -20%
      Accuracy: 40 Immunity: 0 Lightning RES: 0 Magic ATK: -20%
      Block & Evasion: off MSPD: 0% Mental RES: 0 Debuff RES: 0%

      Rescue Knight Romina Natalie Daria


      Shootdown Shot (stance level 1) PvP: Fix 120% - Soft 165% - Medium 125% - Metal 100%
      Shootdown ShotConsumes:SP 340, Steel Bullet for Rifles x1
      Target:1 airborne enemy within range of 17m, including airborne
      Time:cast 0.233s, action 1.17s, cooldown 3s
      Ignores enemy's DEF by 30
      Cancel invisible skill of enemy
      Level 9Level 10Level 11Level 12
      ATK 769%ATK 810%ATK 850ATK 891%

      Swift Shot (stance level 8) PvP: Fix 120% - Soft 150% - Medium 115% - Metal 95%
      Swift ShotConsumes:SP 340, Steel Bullet for Rifles x1
      Target:up to 3 enemies 16m away and within 3m radius, including airborne
      Time:cast 0.367s, action 1.33s, cooldown 6s
      30% chance to [Expose]
      Using it to enemy Enemy's Shoot ATK +30%
      Level 9Level 10Level 11Level 12
      ATK 801%ATK 844%%ATK 886%%ATK 928%%

      Penetration Shot (stance level 12) PvP: Fix 120% - Soft 100% - Medium 100% - Metal 100%
      Penetration ShotConsumes:SP 440, Steel Bullet for Rifles x1
      Target:up to 6 enemies 15m away and within 9m width, including airborne
      Time:cast 0.867s, action 1.2s, cooldown 8s
      Ignores enemy's DEF by 50
      While enemy is casting if you use it twice of damage (4 times to Monster)
      Level 9Level 10Level 11Level 12
      ATK 459%ATK 484%ATK 508%ATK 532%

      Check Targets (stance level 16) PvP: Fix 120% - Soft 100% - Medium 100% - Metal 100%
      Check TargetsConsumes:SP 650, Ancient Star Orb x3
      Target:up to 6 enemies 15m away and within 8m radius
      Time:cast 0s, action 0.87s, cooldown 10s
      Level 9Level 10Level 11Level 12
      100% to [Expose] for 23 sec
      Enemy's Shoot ATK +46%
      100% to [Expose] for 25 sec
      Enemy's Shoot ATK +50%
      100% to [Expose] for 27 sec
      Enemy's Shoot ATK +54%
      MSPD -20%
      AR -1
      DR -2
      ATK -10%
      DEF -30
      100% to [Expose] for 29 sec
      Enemy's Shoot ATK +58%
      MSPD -20%
      AR -1
      DR -2
      ATK -10%
      DEF -30

      Accuracy Shot (stance level 20) PvP: Fix 120% - Soft 150% - Medium 140% - Metal 80%
      Accuracy ShotConsumes:SP 540, Steel Bullet for Rifles x1
      Target:1 enemy within range of 17m, including airborne
      Time:cast 1.5s, action 1.3s, cooldown 18s
      Ignores enemy's DEF by 75
      50% chance to [Slow]
      Cancel enemy's invincible skill
      Reusing it during casting skill activates
      Enemy's knock-down range/time/damage increases in proportion to casting time
      In max casting damage extra increases (extra damage to monster)
      Level 9Level 10Level 11Level 12
      ATK 313%ATK 330%ATK 346%ATK 363%